Runway
Runway | |
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Arrival and departure runways. | |
Infomation | |
Procured? | No |
Required? | Yes |
Sizes | |
Small | 75x5 |
Medium | 105x5 |
Large | 151x7 |
Runways are used by planes to take off and land at your airport. Runways must be connected to a Stand using Runway Entrances/Exits and Taxiways. They are placed as a single object and can be constructed with up to 25 contractors and require 20000 construction energy.
Runways come in three sizes: small, medium and large, and each aircraft type requires the same size runway or larger. The small runway comes in three materials (grass, asphalt, and concrete) and can be upgraded between the three types. At the beginning of the game it may be built in either the grass or asphalt variant. Medium and Large runways are unlocked by the Medium and Large Aircraft Permit R&D Projects respectively. Runways may be upgraded to concrete after completing the Structural Engineering R&D Project.
Contents
Takeoffs and Landings[edit | edit source]
Aircraft that land on the runway will proceed onto to the taxiway and into an available stand, following taxiway nodes. In order for aircraft to depart, a runway entrance is required, which is found in the aircraft infrastructure panel next to the runway icon. When departing, aircraft will wait at this entrance until the runway is clear for them to enter.
The direction in which aircraft takeoff and land is determined by the direction of the wind, which is visible to the player in the weather panel. Because of this, it may be advantageous to include multiple entrances, so that the aircraft will automatically take the shorter path, rather than taxiing across the entire runway to turn around and take off.
The Runway Panel[edit | edit source]
Clicking on a runway opens the runway panel, which shows various information about the selected runway. The left side of the panel shows the runway information. It shows it’s open/close status, operational costs per day, length, and flights in pattern. The right side of the panel shows toggles to change its operations mode (departures, arrivals, or both), allowed aircraft types (small aircraft, medium aircraft, large aircraft, general aviation and commercial flights), and if the aircraft use the same or type specific positions. The top right of the panel has an input field for the runway’s name, open/close option, upgrades, repair, and demolish.
Upgrades[edit | edit source]
Currently, a runway must be demolished to upgrade to a larger size. The following upgrades are currently available as of Alpha 34:
Upgrade Name | Cost On Grass | Cost On Asphalt | Cost On Concrete | Requirements |
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Convert to Grass | - | $30,000 | $40,000 | |
Upgrade to Asphalt | $50,000 | - | $40,000 | |
Upgrade to Concrete | $100,000 | $50,000 | - | Structural Engineering |
Add PAPI Lights | - | $500 each | $500 Each | Asphalt or Concrete Runway |
Add Approach Lights | - | $10,000 | $10,000 | Advance Runway Lighting
Asphalt or Concrete Runway |
Remove Approach Lights | - | $1,000 | $1,000 | Approach Lights added |
Upgrade Name | Cost On Asphalt | Cost On Concrete | Requirements |
---|---|---|---|
Upgrade to Asphalt | - | $40,000 | |
Upgrade to Concrete | $50,000 | - | Structural Engineering |
Add PAPI Lights | $500 each | $500 Each | Asphalt or Concrete Runway |
Add Approach Lights | $10,000 | $10,000 | Advance Runway Lighting
Asphalt or Concrete Runway |
Remove Approach Lights | $1,000 | $1,000 | Approach Lights added |
Large Runways | |||
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Upgrade Name | Cost On Asphalt | Cost On Concrete | Requirements |
Upgrade to Asphalt | - | $200,000 | |
Upgrade to Concrete | $250,000 | - | Structural Engineering |
Add PAPI Lights | $500 each | $500 Each | Asphalt or Concrete Runway |
Add Approach Lights | $10,000 | $10,000 | Advance Runway Lighting
Asphalt or Concrete Runway |
Remove Approach Lights | $1,000 | $1,000 | Approach Lights added |
Operations[edit | edit source]
Runway Entry/Exit[edit | edit source]
Runway entry and exits are attached to the the runway and are required at each end of the runway. They are required for aircraft to enter and exit the runway. They come in grass, asphalt, and concrete types, with the only asphalt and concrete having angled variants. For medium and large runways, it is recommended to place these at entry points along the runway for smaller aircraft to increase efficiency, as they don't use up as much runway.
Repairs[edit | edit source]
When an aircraft utilizes the runway through either landing or taking off, the runway is exposed to wear and tear. This lowers the runways operational condition and causes it to deteriorate over time to the point at which it will have to be repaired. Repairing a runway is done by opening the runway panel and clicking on the "Repair" button. Additionally, a COO can be hired, and will repair runways automatically.
Operational Costs[edit | edit source]
The cost to operate a runway decreases with each material upgrade, but increases with the size of the runway. Runways with a higher quality material have a better durability.
Small | Medium | Large | |
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Grass | $300 | n/a | n/a |
Asphalt | $200 | $667 | $3,333 |
Concrete | $171 | $571 | $2,857 |
History[edit | edit source]
Before Alpha 33 small runways were constructed by default with a grass foundation but could later be upgraded to asphalt or concrete. While small-sized aircraft can land on a grass runway foundation, medium sized aircraft required an asphalt runway foundation. As of Alpha 33, runways cannot be extended. Instead, 3 differently sized runways are available: Small, Medium, and Large, which allow airplanes of corresponding size to land at them. Save files from previous versions had their runways converted to the new format based on their length.
Upgrades[edit | edit source]
Before Alpha 33 a runway could be extended or upgraded to a different material in the upgrade screen.
- Extending the runway length in either direction.
- $10,000 on grass runway.
- $20,000 on asphalt runway.
- Upgrading grass runway to asphalt or concrete for a base price of $60,000. If length is extended first, it increases the price by $4,000 for each extension.
Operational Costs[edit | edit source]
A grass runway has a base cost of $750 per day. Each extension increases it by $50 per day. An asphalt & concrete runways have a base cost of $1500 per day. Each extension increases it by $100 per hour. The following tables summarize the operation cost at each extension level. Hourly cost rounded by the nearest $.
Runway Length (feet) | 1969 | 2100 | 2231 | 2362 | 2493 | 2624 | 2755 | 2886 | 3017 | 3148 | 3279 | 3410 | 3541 | 3672 | 3803 | 3934 | 4065 | 4196 | 4327 | 4458 |
Runway Length (meters) | 600 | 640 | 680 | 720 | 760 | 800 | 840 | 880 | 920 | 960 | 1000 | 1040 | 1080 | 1120 | 1160 | 1200 | 1240 | 1280 | 1320 | 1360 |
Grass | 750 | 800 | 850 | 900 | 950 | 1000 | 1050 | 1100 | 1150 | 1200 | 1250 | 1300 | 1350 | 1400 | 1450 | 1500 | 1550 | 1600 | 1650 | 1700 |
Asphalt/Concrete | 1500 | 1600 | 1700 | 1800 | 1900 | 2000 | 2100 | 2200 | 2300 | 2400 | 2500 | 2600 | 2700 | 2800 | 2900 | 3000 | 3100 | 3200 | 3300 | 3400 |
Runway Length (feet) | 1969 | 2100 | 2231 | 2362 | 2493 | 2624 | 2755 | 2886 | 3017 | 3148 | 3279 | 3410 | 3541 | 3672 | 3803 | 3934 | 4065 | 4196 | 4327 | 4458 |
Runway Length (meters) | 600 | 640 | 680 | 720 | 760 | 800 | 840 | 880 | 920 | 960 | 1000 | 1040 | 1080 | 1120 | 1160 | 1200 | 1240 | 1280 | 1320 | 1360 |
Grass | 31 | 33 | 35 | 38 | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58 | 60 | 63 | 65 | 67 | 69 | 71 |
Asphalt/Concrete | 63 | 67 | 71 | 75 | 79 | 83 | 88 | 92 | 96 | 100 | 104 | 108 | 113 | 117 | 121 | 125 | 129 | 133 | 138 | 142 |
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