Roads are used for the maneuvering vehicles through your airport. There are two types of roads: public and service (roads), each are suitable for different uses and have multiple aesthetic options.
Public Roads[edit | edit source]
Public roads allow for the movement of buses and cars to bus stops and car drop-offs in which they unload passengers. Contractor shuttle busses and lorries filled with building material will also use roads to get to offload sites. Bus stops, car drop-offs, contractor offload sites, loading sites and security checkpoints must be connected to public roads in order to function. All in-game vehicles can travel on public roads.
Service Roads[edit | edit source]
Service roads are used by airport vehicles in order to access stands and perform there specified duties. In order to access service roads a vehicle must pass through a security checkpoint which must be connected to both public and service roads. A vehicle depot is used to store vehicles (allowed to access the service roads) when they are not in use. Service roads, unlike public roads are able to be placed across taxiways to acess a larger amount of stands.
Costs[edit | edit source]
|Road Type||Aesthetic||Price per 4X4 ($)|
Planned Features[edit | edit source]
- One way roads
- Roads with multiple lane